Mike has 13 years of game development under his belt and brings much to the table. In fact, he is using his blog as a "tip of the day" resource for anyone interested in game development. You will quickly find out that he is big on "non-destructive" development of game assets (models, textures, etc.) and I expect more tutorials from him to center on that topic. His post today on "non-destructive Photoshop techniques" is excellent!
There is a new ACES team member in the blogosphere, and he’s gotten off to a great start! Please welcome Mike Porter a.k.a. Portergraphics to the scene. Mike is a former FASA Interactive team member (you know, the guys responsible for games such as MechCommander and ShadowRun) and joined ACES two months ago as a Lead Vehicle Artist.